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Game Jam 72 hr "Reflecteon"

My first game jam. Had a blast with some really friendly folks. Thanks so much guys/gals!

Made for Unity. I was the world builder for the game at the stage of turn in. Built the terrain, populated it with assets/setup lod/fog/hero asset animation(mirror breaking). I was also a modeler for some of the environment assets. I drew some quick concepts as well to help clarify for the team. I also wrote the style pitches to help the art lead choose style and help the team communicate their ideas more effectively. The team wants to keep fine tuning after the game jam which is great!

https://capnmerakai.itch.io/

"Reflection" 72hr Game Jam Unity. I was an environment (modeler, Unity world builder)/concept/animation artist. Character model and UI by different artists on the team.

"Reflection" 72hr Game Jam Unity. I was an environment (modeler, Unity world builder)/concept/animation artist. Character model and UI by different artists on the team.

3D models I created for this reduced, faceted art style on an alien planet.

3D models I created for this reduced, faceted art style on an alien planet.

Super quick environment asset concepts.

Super quick environment asset concepts.